Sector Experience

Retail
Media & Entertainment
Manufacturing
Technology
Consumer Goods
32
years

Years of Experience

2/20

Member Since


Experience

 
Innovation eXponent Management Consulting
Founder/Owner
04/2012 - Present
Strategic, creative, and product solutions to corporate and startup clients. Focus on leading clients pursuing new business segments, implementing technologies, and leveraging Far East supply resources to serve new opportunities. Providing market research, consumer insights, and product strategy planning expanding business core competencies in a consumer facing product line. consulting with ThinkGeek and Yvolve Sports lead to full-time senior positions.

Hasbro Operations
VP Global Design
04/2004 - 03/2012
Promoted to ensure brand relevance within the first division to globalize business footprint. Directed 54 staff across three global sites in handling product design, graphics, editorial and print production functions. Coordinated typical yearly assignment of 30 new products, 70 refreshes, 300 puzzles and 55 exclusives with 100% delivery per budget, cost and schedule.

Hasbro Operations
Sr. Director, Product Design
10/1999 - 04/2004
Promoted by Hasbro after acquisition to oversee all product design tasks for Milton Bradley and Star Wars brands. Led 12 designers and total team of 16 in creating 48 product offerings and 30 refreshed offerings each year.
Expanded existing electronic games Trivial Pursuit, Scrabble, Battleship, Star Wars, Simon and Merlin Classic that generated $19M in new revenue.

Hasbro Operations
Director, Product Design
04/1998 - 10/1999
Drove all game, electronic & new technology product development against Star Wars/Lucas Film product delivering $31MM revenue. Origination of new products and game development to fulfill corporate objectives of product innovation and electronic product. Directed a team of 6 designers, 4 interns to design approximately 24 new product offerings & 20 Refreshed offerings per year

Hasbro Operations
Manager, Product Design
07/1992 - 04/1998
From Senior Designer, to Principal, to Manager during this time, held multiple technical, management and professional positions involving designs of games, electronics and high-tech products, including delivering $31M in new product revenue for Star Wars/Lucas Film.